PDF Ebook Programming Android: Java Programming for the New Generation of Mobile Devices, by Zigurd Mednieks, Laird Dornin, G. Blake Meike, Masumi N
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Programming Android: Java Programming for the New Generation of Mobile Devices, by Zigurd Mednieks, Laird Dornin, G. Blake Meike, Masumi N
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Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications.
Programming Android is organized into four parts:
- Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming basics.
- Part Two delves into the Android framework, focusing on user interface and graphics class hierarchies, concurrency, and databases. It's a solid foundation for understanding of how the most important parts of an Android application work.
- Part Three features code skeletons and patterns for accelerating the development of apps that use web data and Android 4 user interface conventions and APIs.
- Part Four delivers practical coverage of Android's multimedia, search, location, sensor, and account APIs, plus the Native Development Kit, enabling developers to add advanced capabilities.
This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects.
- Sales Rank: #446473 in Books
- Published on: 2012-10-22
- Released on: 2012-10-22
- Original language: English
- Number of items: 1
- Dimensions: 9.19" h x 1.30" w x 7.00" l, 1.87 pounds
- Binding: Paperback
- 566 pages
About the Author
Zigurd Mednieks is a consultant to leading OEMs, enterprises, and entrepreneurial ventures creating Android-based systems and software. Previously he was Chief Architect at D2 Technologies, a voice-over-IP (VoIP) technology provider. There he lead engineering and product definition work for products that blended communication and social media in purpose-built embedded systems and on the Android platform.
Laird Dornin is a mobile development architect with extensive experience in Java, Android, J2ME, SavaJe, and the webkit browser library. He was a member of the J2SE development team at Sun Microsystems specializing in java.rmi and Jini technology. Laird is currently a Senior Engineer at a major wireless carrier, where he provides Android architectural guidance and Network API support to members of the carrier's developer community.
Blake Meike, Senior Software Development Engineer at Amazon, has more than 10 years of experience with Java. He’s developed applications using most of the GUI toolkits and several of the Java mobile device platforms.
With over a decade of software engineering experience, Masumi Nakamura has worked in various positions within the mobile technology arena, from building out mobile infrastructure to founding his own mobile company. He was one of the primary Android developers of the Where Android app and now is Principal Architect for the Big Data and Recommendations Group at Where, Inc. Outside of coding, he spends his time practicing Ba Gua Zhang and caring for his two cats.
Most helpful customer reviews
40 of 42 people found the following review helpful.
The most popular Android book is now even better!
By Etienne Savard
In this book, unlike other books on Android, you will not only learn how to program for Android but you will gain a thorough understanding of its architecture. Indeed, this book covers much more ground than other books on the subject and each topic is supported by source code examples that you can "fork" on GitHub and use for your own projects. This is what makes it an invaluable reference book for any programmer coming to Android from Java, C++ or other mobile platforms such as the iPhone.
This book is divided into four distinct parts:
"Part 1: Tools and Basics" where you learn to familiarize yourself with the various development tools that make up the ecosystem of Android including a quick introduction to Java.
"Part 2: About Android Framework" where you will learn the necessary foundation to build robust Android applications.
"Part 3: A Skeleton Application for Android" will teach you Android Programming in more depth. You will learn to build a GUI that can run both on a tablet or on a smaller screen, the foundation for you to connect to web services using REST and more.
Finally, "Part 4: Advanced Topics" introduces you to more advanced concepts such as the search interface, geolocation & maps, multimedia, sensors, NFC, gestures, contacts and media-social and how to use the NDK to build Android applications in C++.
I own both the first and the second editions. I've compared the contents of two editions and I can stated that the book has been completely revised by the authors to clarify the text in several places and to update the examples to Android 4. For example, Chapter 6 of the first edition (Effective Java for Android) was merged into Chapter 3 and topics such as callbacks and overrides have been added.
Here is a non-exhaustive list of the improvements between the second and the first editions:
- A section called "Alternative Distribution" has been added to Chapter 4 (Getting your application into User's Hands), which describes how to publish your application on other distribution networks than Google Market (namely Amazon and Verizon).
- Chapter 6 (Building a View) was also largely revamped with the addition of sections on multi-touch and debugging & optimizing views.
- Addition of Chapter 11 (Building a User Interface) represents the addition of over 20 pages of new material that deals with the design of graphical user interface and takes into account the tablets. Chapter 7 (Fragments and multiplatform support) has also been extended to cover tablets.
- Chapter 14 (Search) was also added. It deals with Android's search interface and how to use it in your own applications.
- A section on StreetView was added in Chapter 15 (Location and Mapping).
- In chapter 17 (Sensors, NFC, Speech, Gestures, and Accessibility), the "P2P Mode" has been revised to cover the notion of "beaming".
- A section in Chapter 19 (The Android Native Development Kit) was added to describes how to edit C++ source code in Eclipse.
In all, close to 60 pages of new material have been added for this edition!
The code examples have also been revised and updated to Android 4 and their organization was also changed. Thus, in the GitHub repository, examples are now organized by subject rather than by chapter number to facilitate the search for a particular example by the reader.
In conclusion, Android Programming 2nd Edition, is still THE book to put in the hands of programmers who want to learn not only how to program Android, but also how to make well designed and robust Android applications.
16 of 16 people found the following review helpful.
Good Book for beginners
By S. Abraham
This is a very good book for android beginning programmers! Well explained chapters with a lot of examples. Concepts are explained well!
17 of 18 people found the following review helpful.
Better code, easier to find stuff
By Rajdeveloper
While looking for updated code for the I found that there is a newedition. I bought it at oreilly.com because they had a half-off deal on the ebook, and you can get it in pdf, but normally amazon is less.
I have not read the this version end to end, but the first thing I noticed is that the new example code is MUCH easier to find because directories have better naming. One missing piece from the firest version was explaining how to use AIDL and create APIs. This is now covered, along with an example. The first part of the book looks heavily edited to update it, and it looks like the two Chapters on JAVA got cut down to one, or merged. There must be added things too, since this one is longer.
Be careful to watch for new editions. I bought an old edition of another android book by mistake!
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